14 Commits

Author SHA1 Message Date
Márk Tolmács
dd1370381d
chore: Refactor and remove scene from elbow arrow generation (#8342)
* Refactor and remove scene from elbow arrow generation
2024-08-08 14:06:26 +02:00
Márk Tolmács
15e019706d
feat: Orthogonal (elbow) arrows for diagramming (#8299)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-08-01 18:39:03 +02:00
Márk Tolmács
66a2f24296
fix: Add binding update to manual stat changes (#8183)
Manual stats changes now respect previous element bindings.
2024-07-01 09:45:31 +02:00
Aakansha Doshi
1ed53b153c
build: enable consistent type imports eslint rule (#7992)
* build: enable consistent type imports eslint rule

* change to warn

* fix the warning in example and excalidraw-app

* fix packages

* enable type annotations and throw error for the rule
2024-05-08 14:21:50 +05:30
Márk Tolmács
d9bbf1eda6
feat: Allow binding only via linear element ends (#7946)
Arrows now only bind to new shapes if their start or end point is dragged close to them. Arrows previously bound to shapes remain bound on move and drag if at the end of the drag/move the points remain in the original shapes' binding area.

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Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
Co-authored-by: Sammy Lee <sammy.joe.lee@gmail.com>
2024-05-02 08:32:12 +02:00
Ryan Di
88812e0386
feat: resize elements from the sides (#7855)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-04-30 18:05:00 +02:00
Marcel Mraz
530617be90
feat: multiplayer undo / redo (#7348) 2024-04-17 14:01:24 +02:00
Ryan Di
bbdcd30a73
refactor: update collision from ga to vector geometry (#7636)
* new collision api

* isPointOnShape

* removed redundant code

* new collision methods in app

* curve shape takes starting point

* clean up geometry

* curve rotation

* freedraw

* inside curve

* improve ellipse inside check

* ellipse distance func

* curve inside

* include frame name bounds

* replace previous private methods for getting elements at x,y

* arrow bound text hit detection

* keep iframes on top

* remove dependence on old collision methods from app

* remove old collision functions

* move some hit functions outside of app

* code refactor

* type

* text collision from inside

* fix context menu test

* highest z-index collision

* fix 1px away binding test

* strictly less

* remove unused imports

* lint

* 'ignore' resize flipping test

* more lint fix

* skip 'flips while resizing' test

* more test

* fix merge errors

* fix selection in resize test

* added a bit more comment

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Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-04-04 16:31:23 +08:00
Ryan Di
550a388b2b
feat: command palette (#7804)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-03-28 16:16:32 +00:00
Aakansha Doshi
9013c84524
fix: make LinearElementEditor independent of scene (#7670)
* fix: make LinearElementEditor independent of scene

* more fixes

* pass elements and elementsMap to maybeBindBindableElement,getHoveredElementForBinding,bindingBorderTest,getElligibleElementsForBindableElementAndWhere,isLinearElementEligibleForNewBindingByBindable

* replace `ElementsMap` with `NonDeletedSceneElementsMap` & remove unused params

* fix lint

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Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-02-19 11:49:01 +05:30
Aakansha Doshi
47f87f4ecb
fix: remove scene from getElementAbsoluteCoords and dependent functions and use elementsMap (#7663)
* fix: remove scene from getElementAbsoluteCoords and dependent functions and use elementsMap

* lint

* fix

* use non deleted elements where possible

* use non deleted elements map in actions

* pass elementsMap instead of array to elementOverlapsWithFrame

* lint

* fix

* pass elementsMap to getElementsCorners

* pass elementsMap to getEligibleElementsForBinding

* pass elementsMap in bindOrUnbindSelectedElements and unbindLinearElements

* pass elementsMap in elementsAreInFrameBounds,elementOverlapsWithFrame,isCursorInFrame,getElementsInResizingFrame

* pass elementsMap in getElementsWithinSelection, getElementsCompletelyInFrame, isElementContainingFrame, getElementsInNewFrame

* pass elementsMap to getElementWithTransformHandleType

* pass elementsMap to getVisibleGaps, getMaximumGroups,getReferenceSnapPoints,snapDraggedElements

* lint

* pass elementsMap to bindTextToShapeAfterDuplication,bindLinearElementToElement,getTextBindableContainerAtPosition

* revert changes for bindTextToShapeAfterDuplication
2024-02-16 11:35:01 +05:30
Aakansha Doshi
10bd08ef19
fix: make getBoundTextElement and related helpers pure (#7601)
* fix: make getBoundTextElement pure

* updating args

* fix

* pass boundTextElement to getBoundTextMaxWidth

* fix labelled arrows

* lint

* pass elementsMap to removeElementsFromFrame

* pass elementsMap to getMaximumGroups, alignElements and distributeElements

* lint

* pass allElementsMap to renderElement

* lint

* feat: make more typesafe

* fix: remove unnecessary assertion

* fix: remove unused params

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Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-01-26 11:29:07 +05:30
David Luzar
0415c616b1
refactor: decoupling global Scene state part-1 (#7577) 2024-01-22 00:23:02 +01:00
Aakansha Doshi
d6cd8b78f1
build: decouple package deps and introduce yarn workspaces (#7415)
* feat: decouple package deps and introduce yarn workspaces

* update root directory

* fix

* fix scripts

* fix lint

* update path in scripts

* remove yarn.lock files from packages

* ignore workspace

* dummy

* dummy

* remove comment check

* revert workflow changes

* ignore ws when installing gh actions

* remove log

* update path

* fix

* fix typo
2023-12-12 11:32:51 +05:30