* build: enable consistent type imports eslint rule
* change to warn
* fix the warning in example and excalidraw-app
* fix packages
* enable type annotations and throw error for the rule
Arrows now only bind to new shapes if their start or end point is dragged close to them. Arrows previously bound to shapes remain bound on move and drag if at the end of the drag/move the points remain in the original shapes' binding area.
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Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
Co-authored-by: Sammy Lee <sammy.joe.lee@gmail.com>
* new collision api
* isPointOnShape
* removed redundant code
* new collision methods in app
* curve shape takes starting point
* clean up geometry
* curve rotation
* freedraw
* inside curve
* improve ellipse inside check
* ellipse distance func
* curve inside
* include frame name bounds
* replace previous private methods for getting elements at x,y
* arrow bound text hit detection
* keep iframes on top
* remove dependence on old collision methods from app
* remove old collision functions
* move some hit functions outside of app
* code refactor
* type
* text collision from inside
* fix context menu test
* highest z-index collision
* fix 1px away binding test
* strictly less
* remove unused imports
* lint
* 'ignore' resize flipping test
* more lint fix
* skip 'flips while resizing' test
* more test
* fix merge errors
* fix selection in resize test
* added a bit more comment
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Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
* fix: make LinearElementEditor independent of scene
* more fixes
* pass elements and elementsMap to maybeBindBindableElement,getHoveredElementForBinding,bindingBorderTest,getElligibleElementsForBindableElementAndWhere,isLinearElementEligibleForNewBindingByBindable
* replace `ElementsMap` with `NonDeletedSceneElementsMap` & remove unused params
* fix lint
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Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
* fix: remove scene from getElementAbsoluteCoords and dependent functions and use elementsMap
* lint
* fix
* use non deleted elements where possible
* use non deleted elements map in actions
* pass elementsMap instead of array to elementOverlapsWithFrame
* lint
* fix
* pass elementsMap to getElementsCorners
* pass elementsMap to getEligibleElementsForBinding
* pass elementsMap in bindOrUnbindSelectedElements and unbindLinearElements
* pass elementsMap in elementsAreInFrameBounds,elementOverlapsWithFrame,isCursorInFrame,getElementsInResizingFrame
* pass elementsMap in getElementsWithinSelection, getElementsCompletelyInFrame, isElementContainingFrame, getElementsInNewFrame
* pass elementsMap to getElementWithTransformHandleType
* pass elementsMap to getVisibleGaps, getMaximumGroups,getReferenceSnapPoints,snapDraggedElements
* lint
* pass elementsMap to bindTextToShapeAfterDuplication,bindLinearElementToElement,getTextBindableContainerAtPosition
* revert changes for bindTextToShapeAfterDuplication